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Posts with tag: gba


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Debugging GameBoy Advance (GBA) programs/games in Emacs

Mon May 09 2022 ~ Tags: retro-computing programming gba emacs

There are not many articles on debugging GameBoy Advance C code around the web, and most of them seem to be about debugging in VSCode. While VSCode is good, it is far from the awesomness that is Emacs! Debugging GBA code with Emacs is far easier than you would think, and in this article I wills how you how.

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